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AudioTexture Sound File Requirements?
09/02/2019, 20:27
gnapier
1 Post
Quote from gnapier on 09/02/2019, 20:27Hi. What types of audio files will Audio Texture accept and what are the requirements? I ask because some WAV files seem to work, while others don't. (Audio Texture just says "Processing..." and hangs up instead of showing a spectrogram/map.) The WAV files are 16-bit, 24-bit, or 32-bit and either 44.1 or 48khz. I have not been able to determine if any of this is related to why some play or not yet so I thought I would ask if there are format requirements before I start formally testing to see which combinations are problematic. Also, the VST3 version does not process ANY of the WAV files I have tried (even when the AU version does accept them). Platform Info: MACPRO 5,1, 12Core 2.66ghz, 64GB ram, OSX 10.13.6, Studio One v4 Thank You.
Hi.
What types of audio files will Audio Texture accept and what are the requirements? I ask because some WAV files seem to work, while others don't. (Audio Texture just says "Processing..." and hangs up instead of showing a spectrogram/map.) The WAV files are 16-bit, 24-bit, or 32-bit and either 44.1 or 48khz. I have not been able to determine if any of this is related to why some play or not yet so I thought I would ask if there are format requirements before I start formally testing to see which combinations are problematic.
Also, the VST3 version does not process ANY of the WAV files I have tried (even when the AU version does accept them).
Platform Info: MACPRO 5,1, 12Core 2.66ghz, 64GB ram, OSX 10.13.6, Studio One v4
Thank You.